*FCloseJournal,A
Toggle with <Space Bar> to enable/disable "save and close"
journal file feature. If a JOURNAL file has been opened, the
filename will be displayed following the check box. Check
mark indicates that this feature is enabled.
*FCloseLog,A
Toggle with <Space Bar> to  enable/disable  "save and close" log
file feature.  If a LOG file has been opened, the filename will
be displayed following the check box. Check mark indicates that
this feature is enabled.
*FDos,A
DOS shell, type "exit" at DOS prompt to return to MICEview.
*FDownload,A
DOWNLOAD  FILE dialog box is used to download an object  file  to
emulation memory. The object file may be of an Intel hex or OMF86.
After downloading, the symbol table file specified in  the  "File-
name" field (with extension .USD) is then automatically loaded.
*DownFilename,A
Download  object filename must be entered in this field in order
to invoke the "Download" command. If an wildcard character ('*'
or '?') is entered in this field, pressing <CR> will pop-up the
corresponding file directory.
Note: the special file which is named CURDIR.TMP is reserved for
the MICEview system.
*FInclude,A
INCLUDE COMMAND FILE dialog box is used to execute a user-defined
command  file. When "Include" command is executed, the  variables
(%0...%9)  specified  in the user-defined command  file  will  be
substituted with the arguments entered in this dialog box.
*IncludeFilename,A
To execute "Include" command, the user-defined command file file-
name  containing the specified variables (%0...%9), must  be  en-
tered in this field.
Note: the special file which is named CURDIR.TMP is reserved for
the MICEview system.
*IncludeArgument,A
During the execution of "Include" command, if Arguments (e.g.,
command keywords, command parameters, nested commands, macros,
etc.)  are specified in the "Argument" field,  the Arguments  will
substitute the variables  (%0...%9)  defined in  the command file.
Arguments must be entered separated by commas  (NOT spaces) and
enclosed in parentheses.
                Example: (100,10,200,8F,0,3FFFF)
*FJournal,A
LOG OUTPUT FILE dialog box logs all  COMMAND  viewport activities
(input and responses) to a designated filename as they took place
during a debugging session.
*JournalFilename,A
Enter a  filename in  this field to store the logged COMMAND view
-port activities. If it is a new filename, it will be created. If
it is an existing filename, the stored data may be overwritten or
appended depending on the option specified in the "Append" field.
If no filename is entered, the existing journal filename (if any)
and the journal toggle status will display.
Note: the special file which is named CURDIR.TMP is reserved for
the MICEview system.
*JournalAppend,A
If  an existing filename has been designated to log  the  COMMAND
viewport activities, instruction must be given whether to  append
the  newly  logged activities into the existing  filename  or  to
overwrite  the existing data with the newly logged  data.  Select
appropriate (Yes/No) instruction with <Space Bar>.
*FLog,A
LOG  COMMAND  FILE  dialog box is used to log all keyboard entered
commands to an assigned filename as they are entered and executed
during a debugging session.
*LogFilename,A
Enter a  filename in  this field  to store the logged commands as
they  are  entered and executed in a debugging session. If it  is
a new filename, it will be created; if it is an existing filename
, the stored data may be overwritten or appended depending on the
option specified in the "Append" field. If no filename is entered
, the existing log filename (if any) and the  log  toggle  status
will display.
Note: the special file which is named CURDIR.TMP is reserved for
the MICEview system.
*LogType,A
Select "Command" option to log commands, or "Menu" option to  log
menu input activities to the log file.
*LogAppend,A
If  an existing filename has been designated to log  the  entered
and executed  commands, instruction  must  be  given  whether  to
append the newly logged commands into the existing filename or to
overwrite the existing  data with  the newly  logged data. Select
appropriate (Yes/No) instruction with the <Space Bar>.
*FQuit,A
Quit MICEview and exit to DOS.
*FUpload,A
UPLOAD FILE dialog box uploads object code from MICE-III to a
specified filename.
*UpFilename,A
When  uploading object code from MICE-III, a disk file filename
must be assigned to store the object code. Enter the filename in
this field.
Note: the special file which is named CURDIR.TMP is reserved for
the MICEview system.
*FVersion,A
MICEview version  number is always displayed at the bottom of the
"FILE" pull-down  menu. Except for informing user of the MICEview
version he is using, this option has no other function.
*SMap,A
MEMORY MAP dialog box maps a defined block of memories.  Possible
attributes of the block to be mapped must also  specified.  If no
memory block is defined, the current map setting will display.
*MapBegin,A
Define  the starting  address of the  block to  be mapped in this
field.
*MapEnd,A
Define the end address of the block to be mapped in this field.
*MapAttribute,A
If  attributes are required for the defined block of  memory  for
mapping, enter the attributes in this field. Pressing <F2> to se-
lect the attribute.
*SSave,A
Save  is  the command to save the current  settings of memory map
and timebase to NOVRAM.
*SRecall,A
Recall command is used to recall the settings of memory map and
timebase from NOVRAM.
*MChecksum,A
MEMORY CHECKSUM dialog box will accomplish checksum when the  me-
mory  location where the checksum operation is to begin  and  the
last memory location where the checksum is to be carried out  are
specified.
*ChecksumBegin,A
Memory  checksum will begin at the memory location  specified  in
this field.
*ChecksumEnd,A
The block of memory checksum will end at the memory location spe-
cified in this field.
*MCompare,A
MEMORY COMPARE dialog box  compares two defined  blocks of memory
when the start and end address of the first block are  specified.
Only  the start address is needed to be specified for the  second
block.
*CompBegin,A
Memory  compare will begin at the starting address of Block 1  as
specified in this field.
*CompEnd,A
Memory compare will end at the last address of Block 1 as  speci-
fied in this field.
*CompDest,A
The starting address of the second block in memory comparison  is
specified in this field.
*MCopy,A
MEMORY  COPY dialog box is used to copy the content of  a  memory
block  to another within emulation or target memory. It  is  also
used  for copying a memory block from target memory to  emulation
memory.
*CopyBegin,A
The first location in the memory block to be copied is  specified
in this field.
*CopyEnd,A
The  last location in the memory block to be copied is  specified
in this field.
*CopyDest,A
Copies  the contents of the memory block specified in  the  above
fields to the block beginning at the memory location specified in
this field.
*MDisassembly,A
MEMORY DISASSEMBLY dialog box disassembles and displays the  con-
tents of the memory, one page (16 statement line) at a time.  The
starting  and end address of the memory contents must  be  speci-
fied,  otherwise  disassembly will start at the  current  program
counter (pc).
*DisASMBegin,A
The  first memory location where disassembly is to begin, is  en-
tered in this field.
*DisASMEnd,A
The  last memory location where disassembly ends, is  entered  in
this field.
*MDump,A
MEMORY  DUMP dialog box will display the contents of a  specified
block of memory.
If no address is specified, memory display will start at the cur-
rent  program counter (pc). If the starting address is  specified
and no end address is given, the contents of memory  will display
one page (256 bytes) at a time. The message "[MORE]" will  appear
at the bottom of each page. Press <CR> to view the next page.
*DumpBegin,A
Memory Dump execution will begin at the address specified in this
field.
*DumpEnd,A
Memory  Dump execution will end at the address specified in  this
field.
*MFill,A
MEMORY FILL dialog box fills a specified memory block with a par-
ticular value or string.
*FillBegin,A
Memory  Fill  execution begins at the address specified  in  this
field.
*FillEnd,A
Memory Fill execution ends  at  the  address  specified  in  this
field.
*FillData,A
The  desired memory fill value or string in 1 to 32 bytes  format
is specified in this field.
*MSearch,A
MEMORY  SEARCH dialog box searches a particular value  or  string
within  the boundary of a specified memory block.
*SearchBegin,A
Memory  Search execution begins at the address specified in  this
field.
*SearchEnd,A
Memory  Search  execution ends at the address specified  in  this
field.
*SearchData,A
The desired memory search value or string in 1 to 32 bytes format
is specified in this field.
*MTest,A
MEMORY  TEST dialog box performs test operation on each  location
of a specified memory block.
*TestBegin,A
Memory  Test  execution begins at the address specified  in  this
field.
*TestEnd,A
Memory Test execution ends at the last address specified in  this
field.
*ODefine,A
DEFINE SOFTKEY dialog box is used to define function-keys <Shift-
F1>  to <Shift-F10>) as the key macros to substitute one or  more
chained standard commands.
To execute  a  key  macro, press  <Shift>  and  the  function-key
defined with the desired chained commands.
*DefineCommand,A
Enter the  command or the chained commands delimited by ";"  into
this field.
*OUpdate,A
UPDATE  VIEWPORT dialog box shows the current status of data  up-
dates on BREAKPOINT, CODE, REGISTER, STACK and TRACE viewports. A
check mark prefix means the update feature is ON for the indicated
viewport.
Disable viewport updating feature will speed-up MICEview commands
execution.
*UpdateField,A
To  enable/disable  the  update  feature in  this viewport, press
<Space Bar> to toggle.  Note  that  the check mark indicates ON
when update is enabled and OFF when update is disabled.
*TEvent,A
EVENT SETTING   dialog  box  displays,  adds  and  deletes  event
settings.
*EventSetClear,A
Press <F2> to select to set or to clear an event.
*EventAddress,A
User can set the event address in single address, address range
or address with wildcard. Press <F2> to select the address mode.

For single and address range inputs, logical, absolute, or symbolic
address form can be accepted; For wildcard address, it can be
nibble-wildcard or bit-wildcard. For instance, 120X is in nibble-
wildcard format, it means bit-0 to bit-3 are  "don't care".
120(10XX) is in bit-wildcard format, it means bit-0  and bit-1 are
"don't care".
*Datum,A
User can set the event data in single value or value with wild-
card. The wildcard can be nibble-wildcard or bit-wildcard. For
instant, 120X is in nibble-wildcard format, it means bit-0 to bit
-3 are "don't care". 120(10XX) is in bit-wildcard format, it means
bit-0 and bit-1 are "don't care".
*EventStatus,A
The setting of an event status can be single or multiple statuses.
Press <F2> to pop-up the choice list, and <SP> to toggle the
selections of status. Press <F10> to end the choices.
*EventCount,A
The counter is from 0H to 0ffffH.
*StatusClist,A
The setting of status could be single or multiple choices.
Press <SP> to select/unselect an item, <F10> to exit from this
choice list.
*TList,A
List traced data in the trace buffer. MICE-III support multiple
trace buffers. The ID of current trace buffer is displayed in the
dialog box. Select the desired format. The frame number of the
first/last frame recorded in the trace buffer are also displayed
on this dialog box.
Options  for specifying memory block to be listed (Begin/End  Ad-
dress),  processor status code (Status), trace bit level  (Trace-
bits)  and buffer frame to begin listing (Begin frame), are  also
provided in this dialog box.
*ListFormat,A
Press <F2> to display format choice list.  Select by highlighting
the desired list format from this choice list.
*ListBegAddr,A
Enter the begin address of the qualified address range for trace
buffer  listing in this field.
*ListEndAddr,A
Enter the end address of the qualified address range for trace
buffer  listing in this field.
*ListStatus,A
Processor  status codes representing specific type  of  processor
activity  may be defined in this field. If none is  entered,  the
default  is for all cycles to be listed regardless  of  processor
status. Press <F2> to pop-up the choice list of status code.
*ListTraceBits,A
Trace bit level may be assigned to specify that only cycles  mat-
ching  the indicated level are to be listed. The trace bit  level
may  be indicated in this field. If none is entered, the  default
is for all cycles to be listed regardless of trace bit levels.
*ListFrameToStart,A
The  frame  at which the listing is to begin is entered  in  this
field.  If none is entered,  listing will begin at  the  trigger
point page of the buffer.
*TSoftwareBreak,A
SET SOFTWARE BREAKPOINT dialog box is used to set or clear a sof-
tware execution breakpoint.
*BpAction,A
Press <F2> to display the operation choice list. Select "SET"  to
set a S/W breakpoint. Select "CLEAR" or "CLEAR ALL" to  clear
some or all S/W breakpoints.
*bpAddress,A
If  you select "SET" in the operation field, please fill  in  the
symbol or address  to set a breakpoint.
If you select "CLEAR" in the operation field, a choice list  will
be displayed to show the current breakpoints. Use <CR> to select
the breakpoint(s) which will be deleted and <F10> to save  the
selection.
*BpCount,A
Enter the  count in  this field  when adding a breakpoint.
*TTimer,A
Set the Timer/Counters for MICE-III trace facility. The setting of
the Timer and the Counters is exclusive. If the Timer is enabled,
the Counters will be disabled at the same time. On the other hand,
if the Counters is enabled, the Timer will be disabled.
*TraceSyncI,A
Toggle the <SP> to set the ON/OFF status of the synchroni-
zation input command.
*TraceSyncO,A
Toggle the <SP> to set the ON/OFF status of the synchroni-
zation output command.
*YCreate,A
CREATE  SYMBOL dialog box is used to create a global symbol.  Any
symbol  created by this command is temporary and  effective  only
during the current debugging session. It will not be written back
to the symbol file.
*address,A
Specify the required symbol address in hex value in this field.
*YAddress,A
ADDRESS QUERY dialog box will search through the symbol table and
list all occurrences of the specified address.
*symname,A
Specify  the symbol name in this field. Symbol may use any of the
alphanumeric  characters. Note that the percent (%)  sign is used
as prefix to symbol names.
*YDelete,A
DELETE  SYMBOL  dialog box is used to delete symbols  created  by
"CREATE" command.
*YLoad,A
LOAD SYMBOL TABLE dialog box loads symbol file from disk to
MICEview. Symbol file with extensions ".USD" is the output of
CONV3.
*LoadFilename,A
Specify symbol file to be loaded in this field.
Note: the special file which is named CURDIR.TMP is reserved for
the MICEview system.
*YSymbol,A
SYMBOL QUERY dialog box will search through  the symbol table and
list  all  occurrences  of  the  specified symbol. Module name in
"[%%module]%symbol" symbol format may also be indicated, but only
the specified module will be searched.
*EGo,A
Go command is used to start program emulation at the current pro-
gram counter.
*EHalt,A
This command may be used during free-run emulation to stop  prog-
ram execution any time.
*EStep,A
This is an  instruction step  command to  execute  instruction by
single-stepping and returns to  command prompt  mode after execu-
ting the command.  After each step, the viewports information are
also  updated  accordingly if their respective updating toggle is
enabled.
*EStepOver,A
This is an  instruction step command to treat subroutines as nor-
mal instructions. User needs  NOT step into  subroutines which he
is not  concerned  about.  MICEview will run through such subrou-
tines.
*EStepForever,A
This is an  instruction  step command to step instruction contin-
uously until forced to stop by pressing <ESC> key.
*EStepOverForever,A
This is an  instruction step  command  to  treat  subroutines  as
normal  instructions and to  step instruction  continuously until
forced  to  stop by  pressing <ESC> key. User needs NOT step into
subroutines which  he is  not concerned about. MICEview will run
through such subroutines.
*OSymbolToggle,A
Toggle with <Space Bar> to enable/disable the symbolic debugging
feature. Check mark indicates feature is enabled.
*OLogToggle,A
Toggle with <Space Bar> to enable/disable the command line
logging feature. Check mark indicates feature is enabled.
*OJournalToggle,A
Toggle with <Space Bar> to enable/disable the output logging fea-
ture. The output contains all the  COMMAND  viewport  activities,
including the user input and MICEview output. Check mark indicates
feature is enabled.
*OSwToggle,A
Toggle with <Space Bar> to enable/disable the software breakpoint
feature. Note that a check mark is turning on the feature.
*OSwToggle,A
Toggle with <Space Bar> to enable/disable the case sensitivity
feature. Note that a check mark is turning on the feature.
*YList,A
Symbol List  command will display all symbols, including global
symbols (from symbol file or created by "CReate" command) and
symbols in each module.
*module,A
Input the special module name.
*YListOp,A
To select ALL, GLOBAL and MODULE.
*YlistOptions,A
To select ALL, GLOBAL and MODULE.
*YModule,A
Module  command will display all modules existing in  the  symbol
file.
*OUsave,A
This command saves current window status (including screen layout
and  viewport  update  flag)  and  softkey  definitions  into the
MVLAYOUT.SAV file.
*OUrecall,A
This command recalls window status and softkey definitions  saved
in the MVLAYOUT.SAV file.
*PEntry,A
"Entry"  will unveil the Module Entry Chart. The chart will  dis-
play the total number of calls made to a group of specified prog-
ram addresses. It also displays the count for calls made to  each
individual program address along with a bar graph indicating  the
percentage of processor activity involved for each address.  This
command permits quick display of the relative amount of  activity
for specified addresses under different operating conditions.
*PDuration,A
Invoking  "Duration" will unveil the Module Duration  Chart.  The
chart  will display the overall duration of activity for a  group
(maximum of 4) of selected program modules. At the same time exe-
cution  duration for each individual program module is also  dis-
played along with a bar graph indicating percentage of  processor
activity  involved for the module. Calculation begins  each  time
execution  enters  the start address of a module  and  terminates
only when the module end address is reached.
*PTime,A
Invoking  "Time"  will unveil an Execution Time  Histogram.  This
histogram will display the activity distribution for a  specified
program module range. The frequency of execution within different
time  frames is displayed for a program module along with  a  bar
graph  indicating the percentage of processor  activity  involved
for each specified time frame.
*PCoverage,A
Invoking  "Coverage"   will  unveil  a  Code Coverage Dialog Box.
This Dialog  Box test-checks the execution  efficiency of a user
program and displays the total rate of accessed  memory ranges (
actually accessed ranges / user specified ranges).  The addresss
ranges actually covered or accessed are also displayed.
*LsaMenu,A
Lsa Menu will invoke the Logic State Analysis feature of MICEview.
It  initially displays the LSA Signal Specification Screen  where
configuration for the LSA Signal Waveform is specified.

The resulting LSA provides a signal waveform display for up to 16
channels and displays waveform diagram for a maximum of 56  trace
points  including up to 8 hardware trace points. All  trace  data
recorded in the buffer can be conveniently displayed.

The  screen  display  may be zoomed  4/8/16/32/64  machine cycles
frames per screen. Display may be scrolled one page at a time.
*FileMenu,A
File Menu  provides file  management  commands. It also  provides
DOS shell, QUIT and MICEview version displaying.
*SetupMenu,A
Setup Menu provides commands for memory mapping. It also provides
commands to recall and save  MICE-III setup  parameters  from and
to the startup file.
*MemoryMenu,A
Memory  Menu        provides commands to perform memory related
operations.
*EmulationMenu,A
Emulation Menu provides commands for instruction stepping.
*TraceMenu,A
Trace Menu provides commands to trace program execution.
*OptionsMenu,A
Options Menu  provides  "ON"  and  "OFF"  toggle for  Symbol/Log/
Journal/Sw-Breakpoint  features. It  also  provides  utility  for
saving and recalling window status and softkey definitions.
*SymbolMenu,A
Symbol Menu provides commands for symbolic debugging information.
*SpaMenu,A
Spa  Menu provides software performance analysis utilizing  wave-
form and bar graphs to display results of the analysis.
*OUrecallScreen,A
Use  <SP> toggle to enable/disable the "recall window sta-
tus" feature.  The status from the  MVLAYOUT.SAV  file last saved
by USAVE command,  will be recalled. Check mark prefix indicates
feature is enabled.
*OUrecallSoftkey,A
Use <SP> toggle to enable/disable the "softkey definitions
recall"  feature.  The  definitions  from the  MVLAYOUT.SAV file
last saved by USAVE command will be recalled.  Check mark prefix
indicates feature is enabled.
*OUsaveScreen,A
Use <SP> toggle to enable/disable feature to save the cur-
rent  window  status to the  MVLAYOUT.SAV file. Check mark prefix
indicates feature is enabled.
*OUsaveSoftkey,A
Use <SP> toggle to enable/disable feature to save the cur-
rent  softkey  definitions to the  MVLAYOUT.SAV  file. Check mark
prefix indicates feature is enabled.
*OToggle,A
TOGGLE STATUS  dialog box  is used  to turn  ON/OFF the following
features:
             - symbolic debugging
             - command line logging
             - output logging
             - software breakpoint setting
             - case sensibility for symbol and text searches.
*FCloseLogJournal,A
CLOSE LOG/JOURNAL  dialog  box is used to save and close the cur-
rent log or  journal file  session, or both.  If a log or journal
file has been opened, the  filename will show up on their corres-
ponding field. Otherwise the field is empty.
*ODlgColor,A
This dialog allows users to change the colors for all the  dialog
boxes.  The three areas where users can change the colors are the
foreground  and  background colors for text including  title  and
border, the active field and the inactive field.

Once  the colors have been changed and saved by exiting the  this
dialog, all the dialog boxes will show the new color settings  in
the  remaining  MICEview  session  until  next  changes.  The new
settings can be saved into MVLAYOUT.SAV as part of screen layout
information if the USAVE command is issued; or responding 'Y' to
save the screen layout when exiting MICEview. The new colors will
show  again in the subsequent MICEview session.

The following lists the keyboard operations:
''     indicates the current field

<F9>    changes the foreground color
        for  a monochrome display, an <F9> toggles the  additional
        attributes  among the zero (shows base  attribute  only),
        high intensity, blinking and high intensity with blinking

        for a color display, an <F9> toggles the 16 colors  among
        BLACK, BLUE, GREEN, CYAN, RED, MAGENTA, BROWN, WHITE, and
        the high intensity of each color

<F10>   changes the background color
        for  a  monochrome  display, an <F10>  toggles  the  base
        attributes among NORMAL, UNDERLINE, and REVERSE
        for a color display, it toggles the same colors as <F9>

<CR>    keeps  pressing this key to exit the dialog and save  the
        settings

<ESC>   quits the dialog and loses all the changes

The following lists the mouse operations:
cursor stays     Left Button              Right Button
--------------   ---------------------    ----------------------
inactive field   make this field active   no operation
active field     changes the foreground   changes the background
                 color                    color
dialog area      save the settings        loses all changes
*SPACoverageClist,A
The following lists the keyboard operations:

<Up/Down>  To  alternate the highlighted item  for  selecting  a
           memory range.
<Enter>    An <Enter> will display the first page of the  current
           memory  range  if  the previous keystroke  is  not  an
           <Enter>;  Otherwise,  it will go to  the  next  memory
           range, then display the first page of it.

<PgUp>     To turn to the previous page of current memory range.
<PgDn>     To turn to the next page of current memory range.
<SP>       To toggle between "memory dump" and  "assembly  code"
           for display of the current memory range.
<F7>       To exchange the window size between full  screen  and
           partial screen display.
<Escape>   To quit from the SPA Code Coverage.
*MMonitor,A
DATA  MONITOR  dialog  box is used  to  set/clear  the  monitored
variables which are displayed in the DATA viewport.
*MonitorOperation,A
Press <F2> to display the operation choice list. Select "SET"  to
set a monitored variable. Select "CLEAR" or "CLEAR ALL" to  clear
some or all monitored variables.
*MonitorVariable,A
If  you select "SET" in the operation field, please fill  in  the
symbol or address which will be monitored.

If you select "CLEAR" in the operation field, a choice list  will
be displayed to show the current monitored variables. Use <CR> to
select the variables which will be deleted and <F10> to save  the
selection.
*MonitorElement,A
Fill  in the number of elements in this field. The size for  each
element  is  defined in the Type field.  These elements  will  be
indicated by +1, +2, ... in the DATA viewport.
*MonitorType,A
Press  <F2> to display the type choice list.  Select  appropriate
type  (Byte, Word, Long) for the monitored variable. The  default
is Byte.
*TTriggerLAM,A
TRIGGER allows you to set trigger commands for MICE-III through
this dialog box. You can set event sequences, actions and delay
counters in this data form.
*TTLevelLAM2,A
TLEVEL allows you to set trigger levels for MICE-IIIS through
this dialog box. You can set event sequences and actions for
the special trigger in this data form.
*TTriggerLAM2,A
TRIGGER allows you to set trigger commands for MICE-IIIS through
this dialog box. You can set states, actions and delay counters
in this data form.
*TTriggerOperation,A
To toggle Set/Show/Clear operations to set, clear or display
the trigger setting.
*TTriggerEventSeq,A
To set the event sequence which is the logic combination, AND/OR,
of the events.
*TTriggerAction,A
RUN   : to run the processor when trigger matched.
BREAK : to break the processor when trigger matched.
*TTriggerMode,A
Forward  : collect the trace frames until trace buffer is full.
Backward : stop the tracing collection when trigger is matched.
Center   : collect half of the trace buffer with cycles leading up
           to the trigger and the other half with cycles after the
           trigger.
Delay    : the trace continue until the specified number of cycles
           has elapsed after the trigger is matched.
*TTriggerCount,A
Count: the specified number of cycles will delay.
*EventOn,A
Press <SPACE> to toggle Yes/No which enables/disables the event
in this trigger level. The field of actions become active when
the event is enabled.

You can use arrow(up/down/left/right) or Tab keys to skip fields
and use left/right arrow keys to move cursor within the field.
*EXTIN,A
Press <SPACE> to toggle Yes/No which enables/disables the AND
operation for the event and external trigger event, i.e. EV9, in
this trigger level.

You can use arrow(up/down/left/right) or Tab keys to skip fields
and use left/right arrow keys to move cursor within the field.
*EXTOUT,A
Press <SPACE> to enable/disable the action of External trigger out
when the event is matched.

You can use arrow(up/down/left/right) or Tab keys to skip fields
and use left/right arrow keys to move cursor within the field.
*ACTION1,A
This section is to select the trigger control when event is
matched. The action could be Seq (sequence to next trigger level),
Rst (reset to trigger level 1) or BRk (target break). Press <F2>
will pop-up the choice list for selection.

You can use arrow(up/down/left/right) or Tab keys to skip fields
and use left/right arrow keys to move cursor within the field.
*Action1Clist,A
Seq:   sequence to next level.
Reset: reset to trigger level 1.
BReak: break when the specified event is matched.

You may use Up/Down arrow keys to move to the wanted item, and
press <CR> to select it.
*ACTION2,A
This section is to select the trace control when event is matched.
The action could be TROFF (stop data tracing) or NEXT (enable next
trace buffer for tracing data). Press <F2> will pop-up the choice
list for selection.

You can use arrow(up/down/left/right) or Tab keys to skip fields
and use left/right arrow keys to move cursor within the field.
*Action2Clist,A
Troff : stop data tracing.
Next  : enable next trace buffer for tracing data.

You may use Up/Down arrow keys to move to the wanted item, and
press <CR> to select it.
*ACTION3,A
This section is to select the control of counter-0 when event is
matched. The action could be INC0 (increase counter-0) or RST0
(reset counter-0 to 1). Press <F2> will pop-up the choice list
for selection.

You can use arrow(up/down/left/right) or Tab keys to skip fields
and use left/right arrow keys to move cursor within the field.
*Action3Clist,A
INC0 : increase the count of counter-0.
RST0 : reset counter-0 to 1.

You may use Up/Down arrow keys to move to the wanted item, and
press <CR> to select it.
*ACTION4,A
This section is to select the control of counter-1 when event is
matched. The action could be INC1 (increase counter-1) or RST1
(reset counter-1 to 0). Press <F2> will pop-up the choice list
for selection.

You can use arrow(up/down/left/right) or Tab keys to skip fields
and use left/right arrow keys to move cursor within the field.
*Action4Clist,A
INC0 : increase the count of counter-1.
RST0 : reset counter-1 to 1.

You may use Up/Down arrow keys to move to the wanted item, and
press <CR> to select it.
*Clist,A
You may use Up/Down arrow keys to move to the wanted item, and
press <CR> to select it; or you may press <ESC> to quit.
*TraceMode,A
Press <F2> to select the mode of trace delay all trace buffer.
There are three modes of trace delay: Backward Trace, Forward
Trace and Center Trace.
You can use arrow(up/down/left/right) or Tab keys to skip fields
and use left/right arrow keys to move cursor within the field.
*YSsave,A
SYMBOL  SAVE  dialog  box saves the symbols,  created  by  CREATE
command,  to  a disk file specified in the filename  field.  This
file  will  be  created  if it does not exist;  and  it  will  be
overwritten if it exists.
*YSrecall,A
SYMBOL  RECALL  dialog box creates symbols defined  in  the  file
specified  in  the filename field, and insert them into  the  new
symbol table.
If  the  new symbol table has symbols created by  user,  all  the
symbols  from the input file will be appended to the  new  symbol
table.  If the table becomes full, the rest from the file will be
truncated.
Before  any insertion to the new table, the new symbol name  will
be  checked against the new table.  If the symbol name exists  in
the new table, this symbol will be ignored and no insertion  will
be done.
*YSsaveFilename,A
Specify  a file name to this field for saving all the symbols  in
the new table.
If an existing filename is given in this field, the file will  be
overwritten without further notice.
Note: the special file which is named CURDIR.TMP is reserved for
the MICEview system.
*YSrecallFilename,A
Specify  a  filename to this field to include  the  user  defined
symbols from the file previously created through SSAVE command.
Note: the special file which is named CURDIR.TMP is reserved for
the MICEview system.
*SFilename,A
Specify a file name to this field for saving MAP, EVENT, TRIGGER
settings to the file.  Default filename is "MICELAM2.SAV" ( for
MICE-IIIS ) or "MICELAM.SAV" ( for MICE-III ).
If an existing filename is given in this field, the file will be
overwritten without further notice.
Note: the special file which is named CURDIR.TMP is reserved for
the MICEview system.
*RFilename,A
Specify a file name to this field for restoring MAP,EVENT,TRIGGER
settings from the file.  Default filename is "MICELAM2.SAV" ( for
MICE-IIIS ) or "MICELAM.SAV" ( for MICE-III ).
Note: the special file which is named CURDIR.TMP is reserved for
the MICEview system.
*TSync,A
Set synchronization of emulation in a multiprocessor environment.
*CounterOperation,A
Press <SP> to toggle Disable/Enable the Timer/Counters. The set-
ting of Timer and Counters is exclusive.
*TimerCount,A
Enter the count of the Timer in this field. The maximum count of
the Timer is 1000000H (Hexadecimal).
*CounterCount,A
Enter the count of the Counters in this field. The maximum count
of the counter is 400H (Hexadecimal).
*EventRangeAddrStart,A
Enter the start address of the address range for the event.
Address may be entered in logical, absolute or symbolic form.
For example: 1000:0(logical), 10000(absolute), or %aaa(symbolic.)
*EventRangeAddrEnd,A
Enter the end address of the address range for the event. Address
may be entered in logical, absolute or symbolic form.
For example: 1000:0(logical), 10000(absolute), or %aaa(symbolic.)
*EventSingleAddress,A
Address may be entered in logical, absolute, symbolic or line number
form. For example: 1000:0(logical), 10000(absolute), #123(line num.)
or %aaa(symbolic.)
*EventWildcardAddress,A
Address may be entered in bit-wildcard, nibble-wildcard or
combination format.  For example: 10X20(nibble-wildcard),
1234(10XX) (bit-wildcard.)
*LAM2SequenceEvent,A
To choice the special event.
*LAM2SequenceLocal,A
To choice the special logic connector.
*LAM2ActionRun,A
This is an optional parameter which allows the emulation processor
to free run after the trace ends.
*LAM2ActionReset,A
This is an optional parameter which allows the emulation processor
to reset after the trace condition is matched.
*LAM2ActionThen,A
The logic connector of triggers.
*LAM2ActionIf,A
The logic connector of triggers.
*LAM2ActionElse,A
The logic connector of triggers.
*LAM2TLevelOp,A
To toggle Set/Show/Clear operation.
*LAM2TLevelNo,A
To select the specific level number.
*LAM2TLevelSeq,A
To set the event sequences for this Trigger Level.
*LAM2TLevelTrace,A
To toggle ON/OFF for this field.
*LAM2TLevelTimer,A
To toggle ON/OFF for this field.
*LAM2TriggerOperation,A
To toggle Set/Show/Clear operation.
*LAM2TriggerTrace,A
To toggle ON/OFF for this field.
*LAM2TriggerTimer,A
To toggle ON/OFF for this field.
*LAM2TriggerAction,A
To toggle Break/Run for this field.
*LAM2TriggerState,A
To input the trigger level states in this memory field.
*LAM2TriggerMode,A
To toggle Forward/Backward/Center/Delay mode.
*LAM2TriggerCount,A
To input the delay count in this field.
